URF Tutorial #1 - Getting Started in Unity
The first Getting Started tutorial for the Ultimate Roguelike Framework is now available.
This video walks through the initial setup process and shows how to run the included demo scene inside Unity. In just a few minutes, you'll have a fully functional Roguelike environment running so you can begin exploring the systems included in the framework.
In this tutorial we cover:
• Importing the URF package into a Unity project
• Installing TextMeshPro Essential Resources
• Opening the demo scene and exploring the core gameplay loop
URF provides a foundation for building Traditional Roguelike games with systems such as grid-based movement, turn-based actions, field of view, pathfinding, and modular gameplay components.
If you are new to the framework, this is the best place to begin.
Future tutorials will explore the framework architecture and demonstrate how to start customizing the systems to build your own roguelike game.
Files
Get Ultimate Roguelike Framework: Turn-Based Grid Engine for Unity
Ultimate Roguelike Framework: Turn-Based Grid Engine for Unity
Build Traditional Roguelikes without starting from scratch.
| Status | Released |
| Category | Tool |
| Author | SpaceKryptonite |
| Tags | 2D, ascii, Dungeon Crawler, framework, game-development, grid-based, Roguelike, tools, traditional-roguelike, Unity |
| Languages | English |
More posts
- URF v1.1.0 Release - Save Slots, Debug Tools, Add Custom Items17 hours ago
- URF Development Roadmap14 days ago

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