OneBit v1.3.3


Greetings! Here's the latest update featuring all the new goodies such as story with 14 NPCs, Ascension skills, new dungeon, enemies, boss, and more!


  • Added Castle dungeon with new mechanics such as Lever, moveable Boulders, Bookshelves with books (280 – 500 steps maximum)
  • Added Brute enemy
  • Added Banshee enemy
  • Added Fire Dragon boss
  • Added status icon for Panic
  • Added trash item feature to inventory and equip screen to allow you to reduce inventory space given the new inventory limits
  • Added 14 NPCs with unique dialogue and long term interactions
  • Added toggle setting for hiding Expedition UI pop-up
  • Added Cheese item which restores 200 mana. Rats have a 20% chance to drop cheese if it has not picked up an item. The merchant also has a chance to sell Cheese for 100 Coins.
  • Added new Iridium currency acquired from Adventure Quests
  • Added Wisdom Leveling system that gives Iridium when leveling up
  • Added Bookshelves which has a chance to drop Wisdom Book
  • Added Wisdom Book which gives Wisdom Xp when picked up. It has a 50% chance to drop from Bookshelves, but can also be acquired through Adventure Quests. Wisdom Xp ranges from 1-10 with an addition +5 xp based off loot rarity level reached. Basic is 1-10, Common 6-15, Uncommon 11-20, etc.
  • Added 3 Misc. enemy drop items such as Wood, Skull, and Unknown Dust which are useless alone, but are randomly requested to gather for rewards through Adventure Quests
  • Added 8 new Ascend Skills that do not reset with Prestige and can only be earned/upgraded by using Iridium
  • Added Adaptive Eye item which is a Beholder drop exclusive which allows you to choose the next dungeon to spawn rather than it being randomly chosen. This does not force the dungeon to spawn right away.
  • Added 6 new Banners (including 2 animated banners)
  • Added 1 new Thief skin
  • Added 1 new Blood Knight skin
  • Updated Xp formula for enemies to be completely unique. Example: Slime gives less xp compared to Ghouls who give high amounts of xp
  • Updated inventory slots to have a limit of 100 while allowing to increase by 25 slots with every Iridium
  • Updated Sapius actions UI to show the word profession when standing next to him
  • Updated player sprites and non-boss enemy sprites to flip sprite based off attack/move direction
  • Updated Top UI to display equipped Banner and moved Profile button to sidebar
  • Updated Merchant spawn to range between 250 – 1000 steps from last merchant spawn
  • Updated Boss bar to show up to 3 boss health bar with the top being the closest
  • Updated The Void to only destroy objects in the center 9 tiles which includes walls, chests, doors, etc. Outside from that, certain items can still get sucked into the void like coins and enemies that die from void
  • Removed the Void to ability to destroy obstacle tiles including walls, fences, trees (excluding enemy trees), and locked doors. Sorry fellas.
  • Fixed Hp Efficiency not giving the health bonus to items
  • Fixed changing banner scroll cutting off last banner so it’s hard to equip/buy
  • Fixed Daily Login not saving upon claiming rewards
  • Fixed overworld boss blockade not disappearing when killed by the Void skill
  • Fixed certain dash abilities that allowed the player to go through locked bars
  • Fixed Mana Shield effect not remaining after campfire

Files

OneBit v1.3.3.zip 27 MB
Mar 05, 2022

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